Website powered by
Sergeant Cross
Sergeant Cross
3d hard surface designer
Kyiv, Ukraine

Summary

Available for freelance work
Hard Surface 3D Artist focused on creating optimized, game-ready assets for real-time applications.

I specialize in clean topology, efficient UV layouts, and realistic PBR workflows, with a strong interest in modern firearms, vehicles, and mechanical props. My goal is to create assets that are both visually appealing and practical for game development.

Currently expanding my portfolio while continuously improving my skills and exploring new workflows.

Skills

3D Modeling3D Visualizationcgi

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter